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FlutterUnit/pubspec.yaml
2022-02-21 09:51:38 +08:00

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name: flutter_unit
description: A new Flutter application.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.6.0
environment:
sdk: ">=2.12.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
flutter_bloc: ^7.3.0 # 状态管理
equatable: ^2.0.3 # 相等辅助
package_info: ^2.0.2 # 应用包信息
sqflite: ^2.0.0+3 # 数据库
shared_preferences: ^2.0.6 # xml 固化
jwt_decoder: ^2.0.1 # jwt 解析
toggle_rotate: ^1.0.1
flutter_star: ^1.0.2 # 星星组件
url_launcher: ^6.0.9 # url
share: ^2.0.4 # 文字分享
intl: ^0.17.0
path_provider: ^2.0.2 # 路径
flutter_spinkit: ^5.0.0 # loading
flutter_markdown: ^0.6.4 # markdown
sqflite_common_ffi: ^2.0.0
platform: ^3.1.0
image: ^3.1.0
dio: ^4.0.0 # 网络请求
path_provider_fde:
path: ./plugins/path_provider_fde
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
assets:
- assets/images/
- assets/images/head_icon/
- assets/images/widgets/
# - assets/data/widget.json
- assets/flutter.db
- assets/version.json
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts: # 配置字体可配置多个支持ttf和otf,ttc等字体资源
- family: IndieFlower #字体名
fonts:
- asset: assets/fonts/IndieFlower-Regular.ttf
- family: BalooBhai2 #字体名
fonts:
- asset: assets/fonts/BalooBhai2-Regular.ttf
- family: Inconsolata #字体名
fonts:
- asset: assets/fonts/Inconsolata-Regular.ttf
- family: Neucha #字体名
fonts:
- asset: assets/fonts/Neucha-Regular.ttf
- family: ComicNeue #字体名
fonts:
- asset: assets/fonts/ComicNeue-Regular.ttf
- family: TolyIcon
fonts:
- asset: assets/iconfont/iconfont.ttf