name: flutter_unit description: A new Flutter application. # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html version: 1.6.0 environment: sdk: ">=2.12.0 <3.0.0" dependencies: flutter: sdk: flutter flutter_bloc: ^7.3.0 # 状态管理 equatable: ^2.0.3 # 相等辅助 package_info: ^2.0.2 # 应用包信息 sqflite: ^2.0.0+3 # 数据库 shared_preferences: ^2.0.6 # xml 固化 jwt_decoder: ^2.0.1 # jwt 解析 toggle_rotate: ^1.0.1 flutter_star: ^1.0.2 # 星星组件 url_launcher: ^6.0.9 # url share: ^2.0.4 # 文字分享 intl: ^0.17.0 path_provider: ^2.0.2 # 路径 flutter_spinkit: ^5.0.0 # loading flutter_markdown: ^0.6.4 # markdown sqflite_common_ffi: ^2.0.0 platform: ^3.1.0 image: ^3.1.0 dio: ^4.0.0 # 网络请求 path_provider_fde: path: ./plugins/path_provider_fde dev_dependencies: flutter_test: sdk: flutter # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter. flutter: # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true assets: - assets/images/ - assets/images/head_icon/ - assets/images/widgets/ # - assets/data/widget.json - assets/flutter.db - assets/version.json # To add assets to your application, add an assets section, like this: # assets: # - images/a_dot_burr.jpeg # - images/a_dot_ham.jpeg # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware. # For details regarding adding assets from package dependencies, see # https://flutter.dev/assets-and-images/#from-packages # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: fonts: # 配置字体,可配置多个,支持ttf和otf,ttc等字体资源 - family: IndieFlower #字体名 fonts: - asset: assets/fonts/IndieFlower-Regular.ttf - family: BalooBhai2 #字体名 fonts: - asset: assets/fonts/BalooBhai2-Regular.ttf - family: Inconsolata #字体名 fonts: - asset: assets/fonts/Inconsolata-Regular.ttf - family: Neucha #字体名 fonts: - asset: assets/fonts/Neucha-Regular.ttf - family: ComicNeue #字体名 fonts: - asset: assets/fonts/ComicNeue-Regular.ttf - family: TolyIcon fonts: - asset: assets/iconfont/iconfont.ttf